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The flow state (CSIKSZENTMIHALYI 1990 and JACKSON & CSIKSZENTMIHALYI 1999) characterizes a challenging activity requiring skill and a merging of action and awareness. The flow state has clear goals and feedback. The athlete concentrates on the task and the possibility of control, and experiences a loss of self-consciousness and a transformation of time. Athletes report the flow as fun, enjoyable, a loss of ego, playful, a feeling of control, a loss of time and space, and an intrinsic motivation. The athletes balance the challenge of the skill to allow themselves to feel neither too much anxiety nor too much relaxation, leading to boredom. Athletes learn to overcome inertia and get moving by facing down failure and by moving beyond their comfort zone by believing in their skill and ability. The flow creates an absorption in the task that transcends normal awareness, allowing the athletes to forget themselves, to let the competitors worry about themselves, to accept the environment as a given, and to focus on the process at hand. This flow of awareness results in a loss of a sense of clock time and any sense of effort. The flow uses winning only as a guidepost from which to set clear and specific goals that will enhance motivation and enjoyment. The flow emphasizes feedback from the kinesthetic (feel) sense of awareness and outcome information from the athletes themselves, the coaching staff, teammates, the opposition, and spectators. The flow focuses awareness in the present since the past is gone and leads nowhere and the future is still under construction. Total immersion in the present requires the ability to refocus, to use task goals, to keep things simple, to plan for the competition, to make backup plans, and to practice concentration that will direct attention. The flow only controls what is controllable by finding the optimal control level, recognizing the controllable, setting the stage, and choosing responses. Above all, the flow is fun.